Games Gameboy Advance Megaman Battle Network 2
Megaman Battle Network 2
Game Info:
| Platform: | Gameboy Advance |
| Developer: | Capcom |
| Publisher: | Capcom |
| Players: | Up to 2 |
| Format: | 64MB Cart |
| Gallery: |
Editor review
Not just another sequel
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If a game is successful, it is cloned and called a sequel. This happens to every single game, no exceptions. Just take a look at the Final Fantasy series, it has already reached its twelth or so sequel, spin-offs not included. Or how about 'Tales of' series? Or the Mario clones? Even Zelda couldn't escape this future, and with Megaman Battle Network there is no exception. Or maybe there is, as this game actually surpasses its predecessor. Its visuals don't add a real improvement, none actually, same for the music, but the gameplay has changed, and in a good way. The story has, fortunately, also been improved, which was necessary. The settings haven't changed much, you still live in the same town, in the same house and the characters haven't changed, visually, or characteristically. But you can't expect a whole different game, since the story plays three months after the first game. So you'll continue to play as Lan, the boy who stopped the terrorist organization WWW from destroying the world using viruses and evil Navi's. However, now a new evil organization called Net-Mafia Gospel jumps right in to continue with what WWW started; stirring up more trouble and viruses on the Net. You hear that the officials are looking for new Net battlers who want to join them, and so your journey begins with taking tests for becoming an official. Soon, your simple tasks of finding and deleting viruses and bad Navi's, evolve into helping the officials with stopping the Net-mafia group Gospel. Not much has changed graphics-wise. The same quality of colorful settings and animations, although used in different settings. The net is the real change in this game graphic-wise; the narrow paths and circles that visualized the net in the first title are gone. Now colored blocks create the roads and the moving and twirling backgrounds also give the net a bit more of that cyber-feeling. Same for the tunes and sound effects. The same style of techno-like tunes are used in this game, just as they were in the last. The sound effects of the attacks and of some of the enemies haven't changed at all, but most of what you'll hear you haven't heard in the last game. You'll still move Lan on his inline skates in the main world. With Lan you'll mainly chatter with the people who casually stroll through the scenery, collecting information, finding items or challenging other Netbattlers. While in cyberspace you'll be Megaman, sometimes fighting viruses and cleaning up the mess bad Navi's and viruses made, other times you'll be searching for clues and solving problems. You can also talk with other Navi's who walk through the net. If you walk through the net you're bound to come across a Net Square. These act as a town, as in other, 'regular' RPG's. Here you can go to other parts of the net, or buy chips and items. The battle system is partially the same, but some improvements have been made. For instance, you can now escape the battles just by pressing the L button, instead of having to use an escape chip for it, as it was in the previous game. This makes the game's pace speed up a bit. Instead of different types of armor, MBN2 makes use of style changing. When you reach a certain point in the game, your Navi gets is given an element, which can be fire-, water-, wood- or electric-based. Next to the element, you get a style, depending on the way you fight. If you use your buster a lot, you get the Guts-style. You won't flinch anymore after being hit and your am cannon becomes a machine gun. Unfortunately, the dungeons haven't changed, and that means the same, tedious and overused puzzles will irritate you as you try to get to the end of the dungeon, while being plagued by viruses along the way. After you have beaten the game, there is still so much left to do before you can say you have really beaten the game. After beating the game, a star will be placed at the main menu. This allows you to access new areas and, ultimately, getting to fight those hidden bosses. | |||||||||
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